casinoachien Posted June 10 Posted June 10 Pvp on moonwell has no sense at all tbh, every single 0 brained player can get to high rating and get fully geared, and that doesn't make any sense. Pvp ratings, rankings and MOST OF ALL gear, should be rewarding talent, you shouldn't be able to get shoulders while playing half drunk, to stay polite. Look at this screenshot, how in the hell does such a ratio, like, 1 win 1 loss could get you to 2200? That kind of ratio equals 1600 rating on every conceivable servers, yet, 2200, wtf? Logic would be a bit more wins than loses = slow grind, but here it's more like shit ratio = high rating. This logic makes progress and talent absolutely not rewarding at all. I believe making the rating and the gear harder to get by removing the system that grants more rating than it should per win is a good way to make pvp worth playing. Also taking care of the rets abuseing the seals to deal WOTLK damages, and fixing the spell resist would be a MASSIVE improvement. Overall, I really enjoy playing here, beside that system and those 2 bugs, it is very decently made, far better than the garbage servers that were warmane, endless, feenix and so many others, good job 1
Expo Posted June 10 Posted June 10 Yeah, what kind of ratio is it?) Probably the one which players of 2k online rlm deserve)
Nanrano Posted June 10 Posted June 10 сыграл 0-200 потом 200-0 вот и рейтинг да и не локу это говорить
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